using System;

namespace Nyanimals
{
	public struct tFrameLimit
	{
		public string Animation;
		public int StartFrame;
		public int StopFrame;
		public bool Loop;
		
		public tFrameLimit(int start, int stop, bool loop, string name)
		{
			StartFrame = start;
			StopFrame = stop;
			Loop = loop;
			Animation = name;
		}
	}
}

